# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup cmake 1.1 PortGroup github 1.0 categories devel graphics games license MIT maintainers {judaew @judaew} openmaintainer description Tiny but powerful single file wavefront obj loader long_description \ Tiny but powerful single file wavefront obj loader written in C++03. No \ dependency except for C++ STL. It can parse over 10M polygons with \ moderate memory and time. tinyobjloader is good for embedding .obj loader \ to your (global illumination) renderer. conflicts tinyobjloader-devel github.setup tinyobjloader tinyobjloader 1.0.7 v revision 0 checksums rmd160 3cef910b680b65d4812ad3bd7b0f30e6b489527c \ sha256 7a64832ac9b1b3fa98997a0d08b4fc0d07ab8ec54459f411ed080375ef66f91c \ size 993325 compiler.cxx_standard \ 2003 subport tinyobjloader-devel { conflicts tinyobjloader github.setup tinyobjloader tinyobjloader 2.0.0rc13 v github.tarball_from archive revision 0 checksums rmd160 8c8a72467209fe9926c74f694d5f573a4eadb200 \ sha256 0feb92b838f8ce4aa6eb0ccc32dff30cb64a891e0ec3bde837fca49c78d44334 \ size 987435 } configure.args-append \ -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON if {${subport} eq ${name}} { livecheck.type regex livecheck.url https://api.github.com/repos/tinyobjloader/tinyobjloader/tags?per_page=100 livecheck.regex \".+tarball/refs/tags/v(\\d+.\\d+.\\d+)\" }