# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup cmake 1.1 PortGroup github 1.0 github.setup stevenlovegrove Pangolin 0.8 v revision 0 categories graphics license MIT maintainers {@ierofant gmail.com:aw.kornilov} openmaintainer description Pangolin is a lightweight portable rapid development library for managing OpenGL display long_description Pangolin is a lightweight portable rapid development library for managing OpenGL display, \ interaction and abstracting video input. At its heart is a simple OpenGl viewport manager \ which can help to modularise 3D visualisation without adding to its complexity, \ and offers an advanced but intuitive 3D navigation handler. \ Pangolin also provides a mechanism for manipulating program variables through config files \ and ui integration, and has a flexible real-time plotter for visualising graphical data. depends_build-append \ port:pkgconfig \ port:eigen3 depends_lib-append port:glew \ port:openexr2 \ port:libdc1394 \ port:zlib \ port:libpng \ path:include/turbojpeg.h:libjpeg-turbo \ port:tiff \ path:lib/libavcodec.dylib:ffmpeg checksums rmd160 fb486f558f007312c9201a5c327f35690cd7cbb3 \ sha256 efe6cc84897dc835fde7467fd09d6f309b152b2a46ca310c6a76e8201bb38824 \ size 694228 compiler.cxx_standard 2011 configure.args -DBUILD_PANGOLIN_GUI=OFF \ -DOpenEXR_INCLUDE_DIR=${prefix}/libexec/openexr2/include/OpenEXR \ -DOpenEXR_LIBRARY=${prefix}/libexec/openexr2/lib/libIlmImf.dylib