# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup github 1.0 PortGroup cmake 1.1 github.setup Chlumsky msdfgen 1.9 v github.tarball_from archive revision 0 categories graphics textproc games devel print license MIT maintainers @jasonliu-- description multi-channel signed distance field generator long_description MSDFgen is a utility for generating signed \ distance fields from vector shapes and font \ glyphs, which serve as a texture representation \ that can be used in real-time graphics to \ efficiently reproduce said shapes. This is often \ applicable to, for example, using texture maps to \ represent \"line-art\" images, such as text, \ signs, and UI elements, that need to be rendered \ in real-time in computer games. checksums rmd160 849ca3125c1122e9f03eed2debf1076648b0f059 \ sha256 909eb88c71268dc00cdda244a1fa40a0feefae45f68a779fbfddd5463559fa40 \ size 1807089 compiler.cxx_standard 2011 depends_lib-append port:freetype \ port:libpng \ port:zlib configure.args-append -DFREETYPE_WITH_PNG=ON \ -DBUILD_SHARED_LIBS=ON post-destroot { # Create a pkg-config file (needed by Godot) xinstall -d ${destroot}${prefix}/lib/pkgconfig set fp [open ${destroot}${prefix}/lib/pkgconfig/${name}.pc w] foreach line [list \ "prefix=${prefix}" \ "exec_prefix=\${prefix}" \ "libdir=\${prefix}/lib" \ "includedir=\${prefix}/include" \ "" \ "Name: ${name}" \ "Description: ${description}" \ "URL: ${homepage}" \ "Version: ${version}" \ "" \ "Requires:" \ "Requires.private: freetype2 libpng zlib" \ "Libs: -L\${libdir} -l${name}" \ "Cflags: -I\${includedir}/${name}" \ ] { puts $fp $line } close $fp } variant openmp description {Enable OpenMP support} { compiler.openmp_version 3.1 configure.args-append -DMSDFGEN_USE_OPENMP=ON configure.ldflags-append -L${prefix}/lib/libomp -lomp } default_variants +openmp