Ripped from Debian patchset 6 --- a/src/include/game/game_data.h +++ b/src/include/game/game_data.h @@ -71,7 +71,7 @@ typedef struct AI { int active; int tdiff; - long lasttime; + unsigned int lasttime; segment2 left, right, front, backleft; } AI; --- a/src/include/video/fonttex.h +++ b/src/include/video/fonttex.h @@ -10,7 +10,7 @@ int lower; /* lowest ascii character (normally: 32) */ int upper; /* highest ascii character (normally: 126) */ - int *texID; + unsigned int *texID; char *fontname; char *bitmapname; --- a/src/video/trail.c +++ b/src/video/trail.c @@ -19,7 +19,7 @@ n[1] = s->vStart.v[1] - s->vDirection.v[0]; tmp[0] = eye[0] - s->vStart.v[0]; tmp[1] = eye[1] - s->vStart.v[1]; - if(n[0] == n[1] == 0) return length(tmp); + if(n[0] == 0 && n[1] == 0) return length(tmp); return abs(scalarprod2(n, tmp) / length(n)); }