{ "abstract" : "Load GVG files from a Game::Asset archive and convert to OpenGL", "author" : [ "Timm Murray " ], "dynamic_config" : 0, "generated_by" : "Dist::Zilla version 6.010, CPAN::Meta::Converter version 2.150010", "license" : [ "bsd" ], "meta-spec" : { "url" : "http://search.cpan.org/perldoc?CPAN::Meta::Spec", "version" : 2 }, "name" : "Game-Asset-GVG-OpenGL", "prereqs" : { "configure" : { "requires" : { "ExtUtils::MakeMaker" : "0" } }, "runtime" : { "requires" : { "Graphics::GVG" : "0.4", "Graphics::GVG::OpenGLRenderer" : "0.2", "Moose" : "2.1806", "YAML" : "1.20", "namespace::autoclean" : "0.28", "perl" : "5.010" } }, "test" : { "requires" : { "Test::Pod" : "0" } } }, "provides" : { "Game::Asset::GVG::OpenGL" : { "file" : "lib/Game/Asset/GVG/OpenGL.pm", "version" : "0.2" } }, "release_status" : "stable", "resources" : { "homepage" : "http://www.wumpus-cave.net", "repository" : { "type" : "git", "web" : "https://github.com/frezik/Game-Asset-GVG-OpenGL" } }, "version" : "0.2", "x_serialization_backend" : "Cpanel::JSON::XS version 4.06" }