% /*--------------------------------------------------------------------*\ | | Copyright (c)1989,1990 National Computer Graphics Association | | Permission is granted to any individual or instititution | to use, copy, or redistribute this software so long as it is not | sold for profit, provided this copyright notice is retained. | | Developed for the | National Computer Graphics Association | 2722 Merrilee Drive | Fairfax, VA 22031 | (703) 698-9600 | | by | SimGraphics Engineering Corporation | 1137 Huntington Drive, Suite A | South Pasadena, CA 91030 | (213) 255-0900 |--------------------------------------------------------------------- | | Author : SimGraphics Engineering Corporation | File : diffuse.v05 | Date : Tue Jul 10 16:43:18 PDT 1990 | Project : Picture Level Benchmark | Description : See diffuse.doc | Status : Version 1.02 | Revisions : 1.01: Apply_to_global3 removed from data file | and moved to inside test loop. This eased | problems for PHIGS ports. | | Files diffuse.d02 d04 d06 d08 d10 | have been dropped. Any verb file | that use to call these files now call | files dst.d01 d03 d05 d07 d09 respectivel. | \*--------------------------------------------------------------------*/ % Configuration rgb double_buffer true_color ; Read_geometry_file "dst.d05"; Specify_report_file "diffuse.r05"; Default_view_specification 1 500 parallel; Active_view 1 ; % ****************************************************************** % % Set up static attributes % % ****************************************************************** % Text_prec Stroke ; Char_exp 1 ; Text_color 1 1 1 ; char_height 30 ; Background_color 0.300000 0.300000 0.800000 ; HLHS_Removal hlhs_enable ; Interior_style solid ; Interior_color 1 1 1 ; Backface_interior_color 1 1 1 ; Interior_lighting 3 ; %(diffuse) % Backface_processing 1 0 ; % backface_identify but cull_none % Edge_flag disable ; % ****************************************************************** % % Set up matrix for position geometry on the screen % % ****************************************************************** % Translate3 0 -375 400 0 Replace ; % Set Initial position % Push_matrix3 ; % Push Initial position % Translate3 1 250 0 0 Replace ; % Set Column offset % Translate3 2 0 -200 0 Replace ; % Set Row offset % % ****************************************************************** % % Create a ramped light table % % ****************************************************************** % Define_light % Index in light source table % 1 % Light source color components % 1.000000 0.000000 0.000000 % Non-directional light source % Ambient_light ; Define_light % Index in light source table % 2 % Light source color components % 0.500000 1.000000 0.500000 % Directional light source % Directional_light { % Direction % 1 1 -1 } ; Define_light % Index in light source table % 3 % Light source color components % 0.500000 0.500000 1.000000 % Positional light source % Positional_light { % Position % 0 100 200 % Attenuation % 0.500000 0.005000 } ; Define_light % Index in light source table % 4 % Light source color components % 1.000000 0.500000 0.500000 % Spot light source % Spot_light { % Position % 0 -100 500 % Direction % 0 0 -1 % Concentration % 10.00000 % Spread angle in degrees % 32 % Attenuation % 1.000000 0.000000 } ; % ****************************************************************** % % % % % % Begin Test Loop % % % % ****************************************************************** % Begin_test 1 ; Text3 -450 -450 0 "Diffuse Test: TRI3 true parallel"; Text3 -450 -495 0 "diffuse.v05"; % ****************************************************************** % % % % Row 1 Column 1 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 1; Interior_shading 1; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Light_state activate_list { 1 2 } deactivate_list { 3 } ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 1 Column 2 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 2; Interior_shading 2; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 1 Column 3 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 3; Interior_shading 3; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 1 Column 4 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 4; Interior_shading 4; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 2 Column 1 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 5; Interior_shading 1; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Light_state activate_list { 1 3 } deactivate_list { 2 } ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Pop_matrix3 ; Concat_matrix3 2 0 preconcat ; % Move down one row % Push_matrix3 ; Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 2 Column 2 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 6; Interior_shading 2; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 2 Column 3 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 1; Interior_shading 3; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 2 Column 4 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 2; Interior_shading 4; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 3 Column 1 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 3; Interior_shading 1; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Light_state activate_list { 1 4 } deactivate_list { 3 } ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Pop_matrix3 ; Concat_matrix3 2 0 preconcat ; % Move down one row % Push_matrix3 ; Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 3 Column 2 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 4; Interior_shading 2; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 3 Column 3 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 5; Interior_shading 3; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 3 Column 4 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 6; Interior_shading 4; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 4 Column 1 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 1; Interior_shading 1; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Light_state activate_list { 1 2 3 4 } deactivate_list { } ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Pop_matrix3 ; Concat_matrix3 2 0 preconcat ; % Move down one row % Push_matrix3 ; Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 4 Column 2 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 2; Interior_shading 2; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; % ****************************************************************** % % % % Row 4 Column 3 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 3; Interior_shading 3; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.666667 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.333333 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Call_structure 20 ; % ****************************************************************** % % % % Row 4 Column 4 % % ****************************************************************** % % ********************************************************** % % Interior_pattern_index should have no effect % % because Interior_style is SOLID % % ********************************************************** % Interior_pattern_index 4; Interior_shading 4; Surface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 1.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; Backface_properties % Ambient reflection coefficient % 0.200000 % Diffuse reflection coefficient % 0.000000 % Specular reflection coefficient % 0 % Specularity true-color components % 0 0 0 % Specular exponent % 0 % Transparency coefficient % 1 ; % *************************************************************** % % Matrix operations to position graphics % % *************************************************************** % Concat_matrix3 1 0 preconcat ; % Move over one column % Apply_to_global3 0 ; Execute_structure 20 ; End_test ; Sleep 5 ;